Physical Address
304 North Cardinal St.
Dorchester Center, MA 02124
Physical Address
304 North Cardinal St.
Dorchester Center, MA 02124

World's Edge, the studio behind the Age of Empires series, has faced severe layoffs as part of the latest round of Xbox organizational changes, leading to the cancellation of their upcoming project.
The recent round of Xbox layoffs has sent shockwaves through the industry, with World’s Edge Studio—the team currently stewarding the legendary Age of Empires franchise—suffering significant damage. As part of a broad corporate reorganization, nearly half of the studio’s staff were let go, effectively ending development on their next unannounced project.
The extent of the devastation became clear through social media confirmations from former employees. Adam Isgreen, the studio’s former creative director, confirmed his departure, noting that the team was far from spared in this latest strategic shift. For fans of real-time strategy (RTS) games, this news marks a somber chapter for a studio that successfully revitalized a classic genre.
This restructuring is part of a larger, ongoing reset within Microsoft’s gaming division. While the company frames these decisions as necessary for future efficiency, the human cost remains high. Industry observers have pointed out that the lack of transparency regarding these cuts echoes previous patterns seen earlier this year with other high-profile studios.
The loss of talent at a studio responsible for keeping a foundational genre alive for modern audiences highlights the volatile nature of current AAA game development.
The future of the Age of Empires franchise now faces new uncertainty. While the series remains a cornerstone of the RTS genre, the internal changes at World’s Edge raise questions about how these titles will be managed and developed moving forward under the new Activision-linked leadership structure.
Source: Read Original Article