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The Quake Rooftops Jam introduces 19 ambitious custom maps that shift the classic shooter's focus from ground-level corridors to vertical, skyline-focused gameplay.
The Quake Rooftops Jam has officially arrived, proving once again that the 1996 id Software classic remains an endless playground for creative level designers. While 2026 has already been a massive year for the Quake community, this new map pack stands out by forcing players to look up, ditching the traditional corridor-heavy gameplay for a series of high-stakes, skyline-focused arenas.
Quake is legendary for its tight corridors and arena-based combat, but rooftops have historically been little more than visual dressing or unreachable skyboxes. The Quake Rooftops Jam changes that dynamic entirely by tasking map makers with turning roofs into the primary play space. This shift brings a layer of mobility and spatial awareness usually reserved for stealth-action titles like Dishonored or Thief: The Dark Project.
With 19 unique maps included, the pack offers a massive variety of architectural styles and atmospheric challenges. Some of the standout experiences include:
If you are ready to jump onto the shingles and test your skills, getting the Quake Rooftops Jam running is straightforward. You will need a modern source port to ensure the best performance on contemporary hardware.
The Quake community continues to prove that even after 30 years, the game’s engine remains one of the most flexible and rewarding tools for FPS level design.
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