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Obsidian Entertainment has launched a surprise beta update for Pillars of Eternity and its sequel, finally adding native controller support for PC players.
If you have been waiting to kick back on your couch and dive into the isometric depths of Eora, your time has finally arrived. Obsidian Entertainment has officially pushed a new beta update for both Pillars of Eternity and Pillars of Eternity II: Deadfire, introducing native controller support to these classic RPGs. This long-requested feature makes these sprawling adventures significantly more accessible for Linux gamers using Steam Deck or couch-based setups.
For years, the Pillars of Eternity franchise has been a benchmark for modern CRPGs, but its deep, mouse-and-keyboard-heavy interface was a hurdle for controller purists. By integrating controller support, Obsidian is effectively bridging the gap between PC complexity and console-style comfort. This change is a massive win for Linux gaming, especially for those running these titles via Proton on handheld devices.
Since these titles are staples in the Linux gaming library, this update directly impacts how the games perform on hardware like the Steam Deck. By providing native controller support, the reliance on complex, often inconsistent user-made keybindings is reduced. The transition from mouse-driven menus to a native controller UI ensures that the game engine handles input events more efficiently, resulting in a smoother overall experience.
This update demonstrates a commitment to longevity, ensuring that these pillars of the genre remain playable and comfortable for the next generation of gamers.
Because these features are currently in beta, you may need to manually opt-in via your game client settings to trigger the download. Obsidian is likely gathering feedback on UI navigation and menu responsiveness during this period. We recommend keeping an eye on the official Steam discussion boards if you encounter any specific mapping quirks while testing the new controller integration.
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