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A group of 23 developers has created Volume.art, a free, browser-based collection of microgames that transforms mundane volume sliders into absurd, creative challenges.

A deep dive into Dark Souls 2 game files has revealed a massive, previously unseen coliseum prototype, offering a fascinating glimpse into the game's rocky early development.

The new Frozen Trail update for Arc Raiders introduces high-stakes raid activities that redefine the endgame loop. Discover why this update is a game-changer for fans of challenging, cooperative shooter content.

Discover why the Hades 2 soundtrack has become an earworm for players everywhere, blending atmospheric sound design with hard-hitting boss themes.

Red Barrels co-founder Philippe Morin reveals the grueling six-year struggle to perfect The Outlast Trials after early prototypes failed to capture the series' signature dread.

Former Bungie director Joe Ziegler reflects on the challenges of leading the Marathon extraction shooter and his deep-rooted passion for gaming history.

Creator Clive Barker shares his genuine astonishment and pride regarding the development of Hellraiser: Revival, calling it a masterclass in franchise adaptation.

The Outlast horror games are notorious for pushing boundaries, but one playtester found the experience so traumatic they never returned to the studio.

Liquid Swords, the developer behind the crime-sim Samson, has officially filed for bankruptcy just months after the game's release, leaving the future of the studio uncertain.

A rumor involving the industrial metal band Genitorturers suggests a Vampire: The Masquerade - Bloodlines remake is in the works. We break down the facts behind the claim.