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Following community backlash, the developers of 1666: Amsterdam have officially removed all generative AI tools from their production pipeline. Patrice Désilets confirms the studio is moving forward without the technology.
The long-awaited project 1666: Amsterdam, helmed by Assassin’s Creed co-creator Patrice Désilets, has officially taken a stand against machine-generated assets. Following significant player pushback regarding the use of AI in a playable prologue, Panache Digital Games has confirmed that they have completely removed generative AI from their production pipeline and intend to avoid the technology in future developments.
When the project was first showcased at Summer Game Fest, anticipation was high. However, eagle-eyed players quickly spotted assets in the prologue that appeared to be the work of generative AI in 1666: Amsterdam. The discovery led to immediate questions about the studio’s commitment to traditional artistry.
Panache Digital Games initially apologized for the inclusion of these assets, promising a swift removal. With the game now available in early access, the studio has made good on that promise. According to Désilets, the technology was limited primarily to the early stages of the project:
While the developers noted that the use of AI was mostly restricted to the initial creative phases, many in the gaming community remain critical of the decision. The pre-production phase is widely considered the most vital period of game development, where world-building, concept art, and core mechanics take shape. Entrusting this creative spark to AI tools is viewed by many as a shortcut that undermines the human element of game design.
The philosophical question remains: if a project’s foundational concepts were built on the back of an algorithm, is the “human” creative intent still fully intact?
By distancing themselves from AI, Panache Digital Games is attempting to realign with player expectations and industry standards regarding authentic artistic production. As 1666: Amsterdam continues its early access journey, the studio’s focus has shifted entirely to human-led development. The game’s Steam page currently reflects this change, showing no AI disclosures, marking a significant pivot for the team. For players who value human-crafted experiences, this development is a clear win for creative integrity.
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