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From Azeroth to distant worlds, your first MMO character is more than just pixels. We explore the nostalgia and impact of our earliest digital adventures.

A viral debate is challenging traditional mouse ergonomics, questioning if using the ring finger for the right-click is actually the most efficient gaming mouse grip.

It turns out the origins of your favorite area-of-effect spells in games like Baldur's Gate 3 are deeply rooted in the technological shifts of the 18th-century Industrial Revolution.
Blizzard is finally addressing player feedback in World of Warcraft: Forever by introducing intense, immersive weather effects to key zones in the upcoming patch.

Valve’s new age verification process in Australia is drawing fire for its lack of flexibility. We explore why a credit-card-only mandate is alienating long-time users.

Quake Champions is officially moving away from its free-to-play roots, transforming into a standalone $10 game with all progression hurdles removed.

People Playground developer Studio Minus has officially disabled Steam Workshop support following a severe, second malware outbreak this year. Find out if your account is at risk and why the developer is skeptical about the future of modding in the game.

Discover why our first MMO character remains a core memory for gamers and how early experiences in massive digital worlds shaped our love for the genre.

Microsoft has restructured Halo Studios, moving the franchise's future into the hands of Activision. We analyze what this shift means for the legendary shooter.

Modern MMOs are obsessed with speed, but WoW: Forever suggests that slowing down might be the key to truly enjoying the game world.