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After years of anticipation and a development journey as winding as a dungeon crawl, Yacht Club Games’ highly-anticipated title, Mina the Hollower, is finally tunneling its way to PC gamers. This spiritual successor to classic top-down adventures is set to…

Ubisoft’s secret-keeping skills have always been more stealth-fail than stealth-kill, especially when it comes to the revered Assassin’s Creed franchise. From “gaming’s worst kept secret” with Black Flag Resynced to continuous development leaks, it seems the Animus has a hard…

IO Interactive has been masterfully orchestrating assassinations and priming us for espionage with 007 First Light. But amidst the clamor around Agent 47 and Bond, many of us, even seasoned gaming journalists, might have forgotten about another massive project bubbling…

Microsoft is betting big on AI, proclaiming nearly half of us are already embracing it in our work lives. Their recent blog, “How Frontier firms are rebuilding the operating model for the age of AI,” paints a picture of authors,…

Ahoy, gaming captains! The treacherous waters of early access just got a little safer for your precious PC hardware. Windrose, the swashbuckling pirate-versus-environment title from Kraken Express, recently sailed into early access with a few unwelcome stowaways. Steam users quickly…

The whispers have been getting louder. For years, we’ve heard about the “Year of Linux on the Desktop.” But let’s be real, it’s becoming the Century of Linux, especially for gamers and tech enthusiasts alike. Proof points keep piling up,…

The return of Leon S. Kennedy in Resident Evil Requiem was a momentous occasion for survival horror enthusiasts worldwide. Witnessing a 50-year-old Leon, seasoned but still incredibly capable, navigating the horrors of Raccoon City, brought a collective sigh of relief…

Remember 2001? While we were busy trying to decide between EverQuest and Ultima Online, ZeniMax Online Studios founder Matt Firor – the visionary behind The Elder Scrolls Online – was hearing a familiar refrain: “There’s already enough MMOs out there,…

Imagine creating a fighting game where one of your heaviest hitters can’t… jump? That’s the wild reality Capcom faced when developing their iconic X-Men fighting titles, thanks to some surprising directives from Marvel. It’s a hilarious peek into the early…

The digital wild west of Steam continues its relentless, unpredictable ride, showcasing yet again that high budgets and big names are no longer guaranteed tickets to success in the fiercely competitive gaming landscape. This past week saw a captivating dichotomy:…