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The Coalition has unveiled the official PC specs for Gears of War: E-Day, confirming that a ray-tracing-capable graphics card is mandatory to play.
Gearing up for the return of Marcus Fenix? The Gears of War: E-Day system requirements are officially here, and they come with a significant catch: you absolutely must have a graphics card that supports hardware ray tracing to boot up the game. The Coalition has made it clear that legacy GPUs without dedicated ray tracing hardware are simply not supported.
Whether you are aiming for a smooth 1080p experience or pushing for 4K Ultra settings, knowing your hardware limits is crucial. The game requires a hefty 115 GB of SSD space regardless of your settings, so ensure your storage is ready for the onslaught.
Don’t panic if your rig doesn’t hit the Ultra specs right out of the box. The developers have integrated robust support for modern upscaling technologies to help you bridge the gap. At launch, Gears of War: E-Day will fully support:
These features are vital for maintaining frame rates, especially if you are playing on the lower end of the hardware spectrum. With the 12 GB of VRAM requirement for 4K settings, these upscalers will likely be your best friends for achieving that steady 60 fps target.
A hardware ray tracing capable graphics card is required. Graphics cards without dedicated hardware ray tracing support are not supported.
This policy marks a clear shift toward next-gen graphics standards. By mandating ray tracing support, The Coalition is ensuring that the visual fidelity of E-Day is consistent across all tiers. If you are still rocking an older card that lacks this technology, it is time to consider an upgrade before the game launches on October 6.
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