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Stray Fawn Studio, the team behind The Wandering Village, has announced Infinity Bounce, a chaotic new incremental game that brings physics-based pinball madness to the galaxy.
If you have ever looked at the vast emptiness of the galaxy and thought, “This really needs more high-speed projectiles,” then Infinity Bounce might just be the game you have been waiting for. Revealed by the creative minds at Stray Fawn Studio—the same developers who brought us the hits The Wandering Village and Dungeon Clawler—this upcoming title promises to blend incremental progression with physics-based chaos.
At its core, Infinity Bounce plays like a hyper-charged, intergalactic pinball machine. Instead of standard arcade cabinets, you are tasked with navigating and bouncing objects through a cosmic landscape, turning the entire star map into a giant, randomized playfield. The gameplay loop focuses on that satisfying “just one more turn” feeling found in the best incremental titles, but with a kinetic, unpredictable twist.
Stray Fawn Studio has made a name for itself by exploring unique, atmospheric mechanics in their previous titles. With this new project, the developers are leaning into pure, unadulterated physics. While Dungeon Clawler offered a roguelike deck-building experience, Infinity Bounce aims for something far more frenetic. Here is what makes this pivot exciting for players:
As fans of Linux gaming, we always keep a close eye on Stray Fawn Studio’s output, as they have consistently supported the ecosystem. Bringing this level of chaotic, physics-heavy gameplay to the platform showcases the versatility of modern Linux gaming engines. Whether you are a fan of incremental games or just looking for a way to turn the galaxy into a high-speed pinball arena, this title is shaping up to be a unique addition to your library.
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